Julien Bazile holds a PhD in Information and Communication Sciences from the University of Lorraine within the CREM (Centre de Recherche sur les Médiations). He also holds a PhD in History from the University of Sherbrooke (QC, Canada). His doctoral research project focused on the narration of history in video games, particularly within the action-adventure game Assassin's Creed (Ubisoft, 2007). This research aims to shed light on the logics at work in the creation of historical video games and the issues related to this creative process. A graduate in contemporary history from the University of Lorraine, he seeks to inscribe his work in an interdisciplinary logic, to question the process of creation of these historical games with regard to the duty of rigourous historical research, the limitations due to the game's medium, and the economic, cultural and commercial imperatives linked to the functioning of the video game industry. Finally, it is a question of observing what the historical discourse represents from a historiographical point of view, in order to see how the video game can be considered a writing medium that works on our relationship to history.